This Madden 23 guide will tell you how to get Franchise Staff Points to upgrade coaches and list all of the Staff Talent Trees and skills as they’re listed in the game by EA.  

How to Get Franchise Staff Points

Franchise Staff Points come from completing weekly team goals, season goals, and legacy goals. You can see your current milestones for each category by going to the Home tab in Franchise Mode and pressing Triangle on PlayStation and Y on Xbox. 

To change weekly goals and gameplay goals, select Manage Staff from the Franchise Home tab, then choose Franchise Staff. You can then choose “Select Gameday Goal” below “View Talent Tree” on each card for the HC, OC, DC, and other Personnel. You can also press Triangle or Y in this menu to bring up the Goals menu.

Once you do, a list of milestones will appear, each with the maximum number of points they will confer on the far right. Some will have Franchise Staff Points marked halfway through their completion bars, meaning that you can receive some rewards for completing only half the challenge. To select a new goal, simply highlight the challenge and press X on PlayStation or A on Xbox. 

To quickly farm and run up Franchise Staff Points to upgrade coaches, you can play your first season on Rookie difficulty and choose goals like getting 5+ offensive TDs (HC) for 4FSP, get over 400+ offensive yards (OC) for 10FSP, allow 10 points or less (DC) 10FSP, and 5+ rushing TDs (Weekly Gameplan) for 8FSP.

To see your selected goals while playing a game, simply pause the game. You will see them under the Goals tab. You’ll be able to set your Season Goal before the first game of the regular season. Setting a larger Season Goal here means more Staff Points at the end of the season but a higher chance of being fired as an HC if you fail. 

4 wins = +8 Staff Points. 7 wins = +15 Staff Points. Make the Playoffs = + 20 Staff Points. Win the Super Bowl = +50 Staff Points.

Lastly, there are also Scenario Goals based on how you answer Gameday Keys when talking to the press or when a player has a breakout performance. For example, telling the press you’ll stifle the run or having a player ball out the previous week can add various Scenario Goals to the current week’s gameplan. These challenges are found in the same panel as the others, on the right side of the primary Franchise screen.

Head Coach Talents

You can find the various Talent Trees to improve coaches by choosing Manage Staff from the main Franchise screen. Click “View Talent Tree” on your HC’s card, then tab between the various coaches and sections across the top. Note that Talent Trees have branching paths in some areas, and choosing the first node on one side of the path will lock all of the talents in the opposite side of the path in some instances until they merge further down, so choose wisely. You can lock yourself out of Talents.

Offensive Coordinator, Defensive Coordinator, and Player Personnel Talent Trees can be reset by purchasing the Mistakes Were Made skill at the bottom of the Head Coach’s Staff Modifications skill tree for 30 points.

Player Growth

Secret Remedy Tier 1 (20FSP): Decrease multi-week injury recovery time From the Top Down Tier 1 (20FSP): INcrease XP gains for free safeties/strong safeties in training by 10%. Tier 2 (20FSP): Increase XP gains for free safeties/strong safeties in training by 20%. Line Games Tier 1 (20FSP): Increase XP gains for offensive linemen in training by 10% Tier 2 (20FSP): Increase XP gains for offensive linemen in training by 20%. Gap Defenders Tier 1 (20FSP): Increase the XP gains for LE/DT/RE in training by 10%. Tier 2 (20FSP): Increase the XP gains for LE/DT/RE in training by 20%. Ground and Pound Tier 1 (20FSP): Increase the XP gains for halfbacks/fullbacks in training by 10%. Tier 2 (20FSP): Increase the XP gains for halfbacks/fullbacks in training by 20%. Versatility is Key Tier 1 (20FSP): Increase the training gains for LOLB/MLB/ROLB in training by 10%. Tier 2 (20FSP): Increase the training gains for LOLB/MLB/ROLB in training by 20%. Receptions Gallore Tier 1 (20FSP): Increase the XP gains for wide receivers/tight ends in training by 10%. Tier 2 (20FSP): Increase the XP gains for wide receivers/tight ends in training by 20%. Short Memories Tier 1 (20FSP): Increase XP gains for cornerbacks in training by 10%. Tier 2 (20FSP): Increase XP gains for cornerbacks in training by 20%. Budding Commander Tier 1 (20FSP): Increase the XP gains for quarterbacks in training by 10%. Tier 2 (20FSP): Increase the XP gains for quarterbacks in training by 20%. The Final Piece Tier 1 (25FSP): All players on your team count as Scheme Fits during training. Fountain of Youth Tier 1 (40FSP): Slow ratings regression for one season for one position. We’ve Seen Enough Tier 1 (50FSP): Reveal a hidden development trait for one player once per season.

Staff Modifications

Eye for Talent Tier 1 (10FSP): Player Personnel talents cost 10% less. Tier 2 (10FSP): Player Personnel talents cost 20% less. Hands-On Offense Tier 1 (10FSP): Offensive Coordinator talents cost 10% less. Tier 2 (10FSP): Offensive Coordinator talents cost 20% less. Hands-On Defense Tier 1 (10FSP): Defensive Coordinator talents cost 10% less. Tier 2 (10FSP): Defensive Coordinator talents cost 20% less. Not All is Lost Tier 1 (10FSP): 10% talent point refund when replacing an offensive coordinator.   Tier 2 (10FSP): 20% talent point refund when replacing an offensive coordinator. Same Team, Same Scheme Tier 1 (10FSP): 10% talent point refund when replacing a defensive coordinator.   Tier 2 (10FSP): 20% talent point refund when replacing a defensive coordinator.   Premier Destination (Offense) Tier 1 (10FSP): Increase the hiring bonus when signing an offensive coordinator. Premier Destination (Defense) Tier 1 (10FSP): Increase the hiring bonus when signing a defensive coordinator. After School Tutoring Tier 1 (20FSP): Access an additional focus player through Weekly Strategy. Tier 2 (20FSP): Access an additional focus player through Weekly Strategy. Mistakes Were Made Tier 1 (30FSP): Reset one talent tree for offensive coordinator, defensive coordinator, or player personnel once per season.

Offensive Coordinator Talents

On the Block

X-Factor On Tier 1 (10FSP): Gain the ability to equip X-Factors on the offensive lineup. Mean Streak FB Tier 1 (10FSP): Boost impact blocking for fullbacks by 1. Tier 2 (10FSP): Boost impact blocking for fullbacks by 3. Mean Streak TE Tier 1 (10FSP): Boost impact blocking for tight ends by 1. Tier 2 (10FSP): Boost impact blocking for tight ends by 3. On the Move Tier 1 (10FSP): Boost run block finesse for offensive linemen by 1. Tier 2 (10FSP): Boost run block finesse for offensive linemen by 3. People Movers Tier 1 (10FSP): Boost run block power for offensive linemen by 1. Tier 2 (10FSP): Boost run block power for offensive linemen by 3. On an Island Tier 1 (10FSP): Boost pass block for tight ends by 3. True Grinders Tier 1 (10FSP): Boost impact blocking for wide receivers by 1. Tier 2 (10FSP): Boost impact blocking for wide receivers by 3. Film Junkies Tier 1 (10FSP): Boost awareness for offensive linemen by 1. Tier 2 (10FSP): Boost awareness for offensive linemen by 3. Weight Room Tier 1 (30FSP): Boost the strength rating for offensive linemen by 4.

Practice Makes Perfect

Pliability Tier 1 (10FSP): Boost the injury rating for all offensive players by 4. Brace for Impact WR Tier 1 (10FSP): Boost catch in traffic for wide receivers by 1. Tier 2 (10FSP): Boost catch in traffic for wide receivers by 3. Brace for Impact TE Tier 1 (10FSP): Boost catch in traffic for tight ends by 1. Tier 2 (10FSP): Boost catch in traffic for tight ends by 3. Ball Security HB/FB Tier 1 (10FSP): Boost carrying for halfbacks/fullbacks by 1. Tier 2 (10FSP): Boost carrying for halfbacks/fullbacks by 3. Ball Security QB Tier 1 (10FSP): Boost carrying for quarterbacks by 1. Tier 2 (10FSP): Boost carrying for quarterbacks by 3. Run Up the Hill WR/TE Tier 1 (10FSP): Boost stamina for wide receivers/tight ends by 3. Run up the Hill QB/HB/FB Tier 1 (10FSP): Boost stamina for quarterbacks/halfbacks/fullbacks ends by 3. Fancy Footwork Tier 1 (10FSP): Boost release for wide receivers by 1. Tier 2 (10FSP): Boost release for wide receivers by 3. Concentration HB/FB Tier 1 (20FSP): Boost concentration for halfbacks/fullbacks by 5. Concentration WR/TE Tier 1 (20FSP): Boost concentration for wide receivers/tight ends by 5.

Defensive Coordinator

Trench Play

X-Factors On Tier 1 (10FSP): Gain the ability to equip X-Factors on the defensive lineup. In the Clutches LOLB/MLB/ROLB Tier 1 (10FSP): Boost tackle for left outside linebackers/middle linebackers/right outside linebackers by 1. Tier 2 (10FSP): Boost tackle for left outside linebackers/middle linebackers/right outside linebackers by 3. In the Clutches LE/DT/RE Tier 1 (20FSP): Boost tackle for left ends/defensive tackles/right ends by 1. Tier 2 (20FSP): Boost tackle for left ends/defensive tackles/right ends by 3. Shoot the Gaps LE/RE Tier 1 (10FSP): Boost block shedding for left ends/right ends by 1. Tier 2 (10FSP): Boost block shedding for left ends/right ends by 3. Shoot the Gaps DT Tier 1 (10FSP): Boost block shedding for defensive tackles by 1. Tier 2 (10FSP): Boost block shedding for defensive tackles by 3. Hot Pursuit LE/DT/RE Tier 1 (10FSP): Boost pursuit for left ends/defensive tackles/right ends by 1. Tier 2 (10FSP): Boost pursuit for left ends/defensive tackles/right ends by 3. Hot Pursuit LOLB/MLB/ROLB Tier 1 (10FSP): Boost pursuit for left outside linebackers/middle linebackers/right outside linebackers by 1. Tier 2 (10FSP): Boost pursuit for left outside linebackers/middle linebackers/right outside linebackers by 3. Squared Up LE/RE Tier 1 (10FSP): Boost hit power for left ends/right ends by 1. Tier 2 (10FSP): Boost hit power for left ends/right ends by 3. Squared Up DT Tier 1 (10FSP): Boost hit power for defensive tackles by 1. Tier 2 (10FSP): Boost hit power for defensive tackles by 3. Weight Room Tier 1 (30FSP) Boost the strength rating for LE/DT/RE by 4.

Practice Makes Perfect

Pliability Tier 1 (10FSP): Boost the injury rating for all defensive players by 4. Seen That Before CB Tier 1 (10FSP):Boost play recognition for cornerbacks by 2. Seen That Before FS/SS Tier 1 (10FSP): Boost play recognition for safeties/strong safeties by 2. Hot Pursuit CB Tier 1 (10FSP): Boost pursuit for cornerbacks by 1. Tier 2 (10FSP): Boost pursuit for cornerbacks by 3. Hot Pursuit FS/SS Tier 1 (10FSP): Boost pursuit for free safeties/strong safeties by 1. Tier 2 (10FSP): Boost pursuit for free safeties/strong safeties by 3. Soft Hands CB Tier 1 (10FSP): Boost catching for cornerbacks by 1. Tier 2 (10FSP): Boost catching for cornerbacks by 3. Soft Hands FS/SS Tier 1 (10FSP): Boost catching for free safeties/strong safeties by 1. Tier 2 (10FSP): Boost catching for free safeties/strong safeties by 3. Run Up the Hill CB/FS/SS Tier 1 (10FSP): Boost stamina for cornerbacks/free safeties/strong safeties by 3. Run Up the Hill LOLB/MLB/ROLB Tier 1 (10FSP): Boost stamina for left outside linebackers/middle linebackers/right outside linebackers by 3. In the Clutches FS/SS Tier 1 (10FSP): Boost tackle for free safeties/strong safeties by 1. Tier 2 (10FSP): Boost tackle for free safeties/strong safeties by 3. In the Clutches CB Tier 1 (10FSP): Boost tackle for cornerbacks by 1. Tier 2 (10FSP): Boost tackle for cornerbacks by 3. Road Block Tier 1 (20FSP): Boost press for cornerbacks by 1. Tier 1 (20FSP): Boost press for cornerbacks by 3.

Player Personnel

Trades

Mentors Wanted Tier 1 (20FSP): 5% trade discount on players older than 30. Draft Day Everyday Tier 1 (20FSP): 2% trade discount for CPU draft picks. Tier 2 (20FSP): 4% trade discount for CPU draft picks. Wheeling and Dealing Tier 1: 2% trade value increase for user draft picks. Tier 2: 4% trade value increase for user draft picks. On Line One Tier 1 (20FSP): Guaranteed trade package for current user pick during the draft. Quite the Sales Pitch Tier 1 (20FSP): Non-X-Factor user players will be valued one dev trait higher than actual in trades. Everyone’s Got a Price Tier 1 (20FSP): 2% trade discount for CPU players. Tier 2 (20FSP): 4% trade discount for CPU players. The Grass is Greener Tier 1 (20FSP): 2% trade value increase for user players. Tier 2 (20FSP): 4% trade value increase for user players. Smooth Talker Tier 1 (30FSP): reduce the cost of trading up during the draft.

Contracts

Hometown Discount Tier 1 (20FSP): 5% discount on players under 80 OVR on re-sign. Tier 2 (20FSP): 5% discount on players under 85 OVR on re-sign. Tier 3 (20FSP): 5% discount on players under 90 OVR on re-sign. 15 Yards Away Tier 1 (20FSP): Increase likelihood of free safeties/strong safeties signing through free agency.   Tier 2 (20FSP): Increase likelihood of free safeties/strong safeties signing through free agency.   Line Guru Tier 1 (20FSP): Increase likelihood of offensive linemen signing through free agency.   Tier 2 (20FSP): Increase likelihood of offensive linemen signing through free agency.   Applying Pressure Tier 1 (20FSP): Increase likelihood of left ends/defensive tackles/right ends signing through free agency.   Tier 2 (20FSP): Increase likelihood of left ends/defensive tackles/right ends signing through free agency.   Backfield Vision Tier 1 (20FSP): Increase likelihood of halfbacks/fullbacks signing through free agency.   Tier 2 (20FSP): Increase likelihood of halfbacks/fullbacks signing through free agency.   [Second] Level Up Tier 1 (20FSP): Increase likelihood of left outside linebackers/middle linebackers/right outside linebackers signing through free agency.   Tier 2 (20FSP): Increase likelihood of left outside linebackers/middle linebackers/right outside linebackers signing through free agency.   Feels Like Home Tier 1 (20FSP): Scheme fits have increased interest in signing through free agency. Blanket Coverage Tier 1 (20FSP): Increase likelihood of cornerbacks signing through free agency.   Tier 2 (20FSP): Increase likelihood of cornerbacks signing through free agency.   The Ultimate Catch Tier 1 (20FSP): Increase likelihood of wide receivers signing through free agency.   Tier 2 (20FSP): Increase likelihood of wide receivers signing through free agency.   QB Whisperer Tier 1 (30FSP): Increase likelihood of quarterbacks signing through free agency.   Tier 2 (30FSP): Increase likelihood of quarterbacks linemen signing through free agency.   Unlocker Tier 1 (40FSP): Unlock one player in re-signing who is not interested in negotiating once per season.

And that’s how you acquire Franchise Staff Points in Madden 23. There are plenty of Talents to unlock across the four skill trees, giving plenty of buffs and boosts to your team to carry them through each season into a dynasty. For more gridiron tips, check out our other Madden 23 guides.